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Hive Cameras

&

Puppy Cam (aka Cooper Cam)

Since this site is viewed from all over the world by a variety of browsers, I have created multiple ways that you can receive live video from this site.    Currently there are three cameras in operation.    

If one method doesn't work for you, try the others. 

 

Camera 1

 Hive Cam

Camera 2

Hummingbird Cam

Camera 3

 Puppy Cam

Method 1 - Windows Streaming Media - Server in USA

Up and Running

  • Efficient stream, but somewhat inefficient CPU utilization
  • Uses an embedded Windows Media Player ActiveX object

Method 1 - Windows Streaming Media - Server in USA

Up and Running

  • Efficient stream, but somewhat inefficient CPU utilization
  • Uses an embedded Windows Media Player ActiveX object

Method 1 - Windows Streaming Media - Server in USA

Up and Running

  • Efficient stream, but somewhat inefficient CPU utilization
  • Uses an embedded Windows Media Player ActiveX object

Method 2 - ActiveX/MPEG - Server in USA 

Up and Running

  • Very efficient - makes a single request, and then receives a continuous stream of temporally-compressed images.
  • Uses a C++ ActiveX component, which requires DirectX 8 and IE 5.5 or better
  • Browser and user must accept component download and installation

Method 2 - ActiveX/MPEG - Server in USA

Up and Running

  • Very efficient - makes a single request, and then receives a continuous stream of temporally-compressed images.
  • Uses a C++ ActiveX component, which requires DirectX 8 and IE 5.5 or better
  • Browser and user must accept component download and installation

Method 2 - ActiveX/MPEG - Server in USA

Up and Running

  • Very efficient - makes a single request, and then receives a continuous stream of temporally-compressed images.
  • Uses a C++ ActiveX component, which requires DirectX 8 and IE 5.5 or better
  • Browser and user must accept component download and installation

Method 3 - Java/JPEG - Server in USA

Up and Running

  • Uses a Java Applet
  • Makes a single request, and then receives a continuous stream of JPEG images
  • Browser must support and run Java Applets
  • The Java applet must have privileges to access the Internet

Method 3 - Java/JPEG - Server in USA

Up and Running

  • Uses a Java Applet
  • Makes a single request, and then receives a continuous stream of JPEG images
  • Browser must support and run Java Applets
  • The Java applet must have privileges to access the Internet

Method 3 - Java/JPEG - Server in USA

Up and Running

  • Uses a Java Applet
  • Makes a single request, and then receives a continuous stream of JPEG images
  • Browser must support and run Java Applets
  • The Java applet must have privileges to access the Internet

Method 4 - JPEG Refresh - Server in USA

Up and Running

  • The simplest
  • Uses Java Script to continuously refresh a standard HTTP image
  • Least efficient - each frame is independently requested
  • Major advantage: compatible with virtually all browsers and networking configurations
  • Will also work on cell phones

Method 4 - JPEG Refresh - Server in USA

Up and Running

  • The simplest
  • Uses Java Script to continuously refresh a standard HTTP image
  • Least efficient - each frame is independently requested
  • Major advantage: compatible with virtually all browsers and networking configurations
  • Will also work on cell phones

Method 4 - JPEG Refresh - Server in USA

Up and Running

  • The simplest
  • Uses Java Script to continuously refresh a standard HTTP image
  • Least efficient - each frame is independently requested
  • Major advantage: compatible with virtually all browsers and networking configurations
  • Will also work on cell phones

 

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 Bird  - Hive - Entrance