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Camera 1 - Hive #1 Entrance |
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Camera 2 - Hive #2 Internal Camera |
Camera 3 - Hive #1 Entrance Camera |
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Method 1 - Windows Streaming Media -
Server in USA
- Efficient stream, but
somewhat inefficient CPU utilization
- Uses an embedded Windows
Media Player ActiveX object
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Method 1 - Windows Streaming Media -
Server in England
- Efficient stream, but
somewhat inefficient CPU utilization
- Uses an embedded Windows
Media Player ActiveX object
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Method 1 - Windows Streaming Media -
Server in England
- Efficient stream, but
somewhat inefficient CPU utilization
- Uses an embedded Windows
Media Player ActiveX object
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Method
2 -
ActiveX/MPEG - Server in USA
- Very efficient - makes a
single request, and then receives a continuous stream of
temporally-compressed images.
- Uses a C++ ActiveX
component, which requires DirectX 8 and IE 5.5 or better
- Browser and user
must accept component download and installation
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Method 2 -
ActiveX/MPEG - Server in USA
- Very efficient - makes a
single request, and then receives a continuous stream of
temporally-compressed images.
- Uses a C++ ActiveX
component, which requires DirectX 8 and IE 5.5 or better
- Browser and user
must accept component download and installation
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Method 2 -
ActiveX/MPEG - Server in USA
- Very efficient - makes a
single request, and then receives a continuous stream of
temporally-compressed images.
- Uses a C++ ActiveX
component, which requires DirectX 8 and IE 5.5 or better
- Browser and user
must accept component download and installation
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Method
3 -
Java/JPEG - Server in USA
- Uses a Java Applet
- Makes a single request,
and then receives a continuous stream of JPEG images
- Browser must support and
run Java Applets
- The Java applet must have
privileges to access the Internet
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Method 3 -
Java/JPEG - Server in USA
- Uses a Java Applet
- Makes a single request,
and then receives a continuous stream of JPEG images
- Browser must support and
run Java Applets
- The Java applet must have
privileges to access the Internet
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Method 3 -
Java/JPEG - Server in USA
- Uses a Java Applet
- Makes a single request,
and then receives a continuous stream of JPEG images
- Browser must support and
run Java Applets
- The Java applet must have
privileges to access the Internet
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Method
4 - JPEG
Refresh - Server in USA
- The simplest
- Uses Java Script to
continuously refresh a standard HTTP image
- Least efficient - each
frame is independently requested
- Major advantage:
compatible with virtually all browsers and networking
configurations
- Will also work on cell
phones
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Method 4 - JPEG
Refresh - Server in USA
- The simplest
- Uses Java Script to
continuously refresh a standard HTTP image
- Least efficient - each
frame is independently requested
- Major advantage:
compatible with virtually all browsers and networking
configurations
- Will also work on cell
phones
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Method 4 - JPEG
Refresh - Server in USA
- The simplest
- Uses Java Script to
continuously refresh a standard HTTP image
- Least efficient - each
frame is independently requested
- Major advantage:
compatible with virtually all browsers and networking
configurations
- Will also work on cell
phones
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